#include "BitmapChar.h"

int BitmapChar::GetRow()
{
	return iRow;
}

int BitmapChar::GetColumn()
{
	return iCol;
}

int BitmapChar::GetPosX()
{
	return iPosX;
}

int BitmapChar::GetPosY()
{
	return iPosY;
}

int BitmapChar::GetWidth()
{
	return iWidth;
}

int BitmapChar::GetHeight()
{
	return iHeight;
}


void BitmapChar::SetRow(int row)
{
	iRow = row;
}

void BitmapChar::SetColumn(int col)
{
	iCol = col;
}

void BitmapChar::SetPosX(int x)
{
	iPosX = x;
}

void BitmapChar::SetPosY(int y)
{
	iPosY = y;
}

void BitmapChar::SetWidth(int width)
{
	iWidth = width;
}

void BitmapChar::SetHeight(int height)
{
	iHeight = height;
}